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T20 set bonus

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Sturmherzgewandung - Tier 20 Set-Items Gleichgewichts-Druide - T20 Set- Bonus. Spezialisierung: Gleichgewicht / Balance. Der 2er T19 Bonus ist falls ich mich richtig erinnere nicht so stark für das Die 2 non-Set Items sind deutlich stärker als die Einzelteile des T Während 'Klingensturm' aktiv ist, setzt Ihr automatisch insgesamt 2-mal 'Tödlicher Stoß' gegen zufällige Gegner in der Nähe ein. Erfordert Krieger.

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Verringert die Abklingzeit von ' Licht der Morgendämmerung ' um 2 Sek. Verringert die Abklingzeit von ' Licht der Morgendämmerung ' um 2 Sek. Unsere Übersicht ist nun wieder auf dem aktuellen Stand. Unsere Übersicht ist nun wieder auf dem aktuellen Stand. Heilig-Paladin — T20 Set-Bonus. Arkan-Magier — T20 Set-Bonus. Mit dem Legion Patch 7. Heilig-Priester — T20 Set-Bonus. Nebelwirker-Mönch — T20 Set-Bonus. Das Hinzugewinnen eines Stapels setzt die Effektdauer nicht zurück.

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[LEGION] 7.2.5 RESTO DRUID: Tier 19 v Tier 20 (which set bonus is best & do I replace it?!)

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Which might mean that the 4-piece has a true effect of reducing the CD of AotD by 2 seconds per rune? I have a hard time evaluating CD reduction effects like this.

Frost will probably run double 2 set for most of progression. Depending on the proc rate, if you can get it to shave off around 50 seconds in the 2 minute Breath CD window, anything more is really useless.

One of the pieces Ideally being the Cloak, since you would want to lose the least amount of stats possible. Time to leave uh to rot. Originally Posted by sguarada.

I don't even care if the 4piece is good.. Army is so fucking boring. It doesn't change your gameplay in any way at all.

It is a fire and forget spell that should be removed or changed. Don't let them off the hook for this garbage. That 4pc will be absolutely redundant for the vast majority of players.

Most people won't get 4pc for a few weeks after the raid opens. Prog is when fights are at their longest. So if you're moving difficulty after full clear, maybe you'll get to cast AotD twice during long prog fights.

Any short burn fights render it pointless. Guarm style fights say hello. It can only go for 6 minutes anyway.

Originally Posted by Nemesquish. Idk, that 4pc could be pretty solid on a long fight. The 4-set also has a reduced benefit on any fight where you bloodlust for a specific phase within the first 3 minutes, but not at the start.

You might get 2 Army casts in a 4 minute fight, but neither will be during bloodlust. Originally Posted by Baddok The blood set bonuses aren't awful, but it largely depends on what the value of the 4 piece is.

For reference looking at my own logs on a Mythic Krosus kill my blood boil average cast is around k, meaning that each blood boil single target is going to award 55k healing.

I don't know the nature of fights in ToS, but unless we have encounters with a lot of adds, it would merely be a 'bonus' to have 2 piece.

This would be a unique way for them to give us a bit more damage, while giving us the same amount of base DR granted through versatility. Frost ones look really good and still promote BoS, just slightly different.

You lose the ability to generate lots of rime procs and additional RP from those rime procs, but you end up getting far more hungering rune weapons as a result.

Damage will be absolutely crazy when you have everything up though. The Blood 2 piece is okay? It seems more of a Artifact trait than a set bonus.

Just looking at a log from one of my fights today, if I had this set bonus I would have done 6mil healing via Blood Boil.

It was a 7 minute fight so it would have been a 14k HPS increase if none of it was overheal. We Blade Dance quite a lot, so wouldn't the 40 extra fury you gain from it if it makes it to live be better overall?

These bonuses seem alright, will hold judgement until after a few patches first though. It makes BD a free spell at the least and a fury generator at best.

You will definitely be taking first blood with that 4pc so I think it's pretty good. Yeah, I understand that. But what I'm wondering is if that 40 fury will remain that way until it goes live, and if that's taking into account the player has the First Blood talent, reducing the cost to 20 to cast the spell.

If it stays, I would like the bonus most likely. Less reliance on Chaos Strike critting for our fury, and more predictable fury generation through Blade Dance generating fury.

These bonuses make First Blood a downright mandatory talent, making the other two worthless, regardless of how they sit currently without the bonus.

Just makes me feel like they need to be changed when that set goes live so they can hope to compete with First Blood. That looks absolutely amazing.

Originally Posted by ufta. Yeah I agree in that it seems like poor design for a tier bonus to literally mothball 2 out of 3 talent choices on a row.

That's going to be truly insane. Near guaranteed crits with every hit on every sweep on every mob it hits Bad design which forces you into picking First Blood, Should be scrapped.

Originally Posted by Potboza. I created a black human male called "Pedopriest" and ran him to SW. I started asking where the schools were. Someone said "My kids play on this server you creep!

How can you live with yourself? Terrible tier set designs. Needs to be completely reworked.

set bonus t20 -

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Already have an account? Posted March 24, Share this post Link to post Share on other sites. Gonna put my views within classes i play the most: Posted March 27, Posted March 28, edited.

Posted May 11, On March 28, at Create an account or sign in to comment You need to be a member in order to leave a comment Create an account Sign up for a new account in our community.

Register a new account. Sign in Already have an account? Go To Topic Listing News. Upcoming Demonology Warlock 8. In an upcoming 8. If your Tyrant consumes six imps when summoned, you have six individual chances to get a Demonic Core buff applied to you.

One additional note about the Demonic Tyrant: Can you clarify something? Will it only extend the duration when Tyrant is cast?

As in we need to portal, summon as many as possible, and then Tyrant for it to have any effect? Or can we Tyrant, Nether Portal, and chain summon with the extended duration kicking in as they are summoned?

I'm presuming it's the former and not the latter. The Demonic Tyrant extends the summon duration of all demons that are currently active when the Demonic Tyrant is summoned.

Demons summoned after the Demonic Tyrant has been cast do not get the duration extension. A few more changes you will see in an upcoming PTR build: On the current live version, there is an issue where pets are gaining bonus Energy regeneration from the Warlock's Haste stat at twice the expected value.

This is already fixed in the 8. We have made some adjustments to keep the relative value of your pet similar to what it is on the live version: Another recent change we made was to reduce the duration of the Nether Portal talent from 20 seconds, down to 15 seconds.

Upcoming Enhancement Shaman 8. An overview of the latest changes coming to Enhancement Shamans in a future 8. Lightning Shield will no longer generate any bonus Maelstrom when the Lightning Shield overcharges.

Overcharge now causes a 9 second cooldown to Lightning Bolt, down from 12 seconds. The changes above should help make the different choices on many talent rows much more competitive with each other.

Armory Watch my WoW Legion videos: Sindragosa, the true hero of this expac with those set bonuses. That Unholy 4-piece might not be so bad. In my most recent self-sim, where fights last - seconds, my sim profile effectively reduced the CD of Army of the Dead by seconds or at least, spent runes.

Meaning an extra cast or even two, even with the fact that it takes time and GCDs to spend those runes.

Could double or triple damage done by AotD, or maybe even quadruple it for long fights like Iron Maidens, Odyn, or Gul'dan.

I guess if you want to quantify it in the easiest way, you assume that with a 1 sec GCD, you take 1 sec to cast an ability.

Which might mean that the 4-piece has a true effect of reducing the CD of AotD by 2 seconds per rune?

I have a hard time evaluating CD reduction effects like this. Frost will probably run double 2 set for most of progression. Depending on the proc rate, if you can get it to shave off around 50 seconds in the 2 minute Breath CD window, anything more is really useless.

One of the pieces Ideally being the Cloak, since you would want to lose the least amount of stats possible. Time to leave uh to rot.

Originally Posted by sguarada. I don't even care if the 4piece is good.. Army is so fucking boring. It doesn't change your gameplay in any way at all.

It is a fire and forget spell that should be removed or changed. Don't let them off the hook for this garbage.

That 4pc will be absolutely redundant for the vast majority of players. Most people won't get 4pc for a few weeks after the raid opens.

Prog is when fights are at their longest. So if you're moving difficulty after full clear, maybe you'll get to cast AotD twice during long prog fights.

Any short burn fights render it pointless. Guarm style fights say hello. It can only go for 6 minutes anyway.

Originally Posted by Nemesquish. Idk, that 4pc could be pretty solid on a long fight. The 4-set also has a reduced benefit on any fight where you bloodlust for a specific phase within the first 3 minutes, but not at the start.

You might get 2 Army casts in a 4 minute fight, but neither will be during bloodlust. Originally Posted by Baddok The blood set bonuses aren't awful, but it largely depends on what the value of the 4 piece is.

For reference looking at my own logs on a Mythic Krosus kill my blood boil average cast is around k, meaning that each blood boil single target is going to award 55k healing.

I don't know the nature of fights in ToS, but unless we have encounters with a lot of adds, it would merely be a 'bonus' to have 2 piece.

This would be a unique way for them to give us a bit more damage, while giving us the same amount of base DR granted through versatility.

Schutz-Krieger — T20 Set-Bonus. Nebelwirker-Mönch — T20 Set-Bonus. Weiterhin sind die Sets noch nicht final, es können sich noch Elemente und Farben ändern. Disziplinpriester - T20 Set-Bonus Spezialisierung: Diese Raid-Instanz gehört zu Patch 7. Bis zu mal stapelbar. Kostenlose Einsätze von ' Pistolenschuss ' erhöhen top online casino 8 Sek. Diese Woche finden weitere Raidtests statt 3. Schutz-Paladin — T20 Set-Bonus. Überlebens-Jäger — T20 Set-Bonus.

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